MGP Studios
Game Developer

Small Polish 3 man studio, 1 creative and 2 programmers. 

Current releases include Sinless and Roll'd for Steam and mobiles. made by M+G+P of MGP

Sinless is a niche targetted cypunk pnc /vn hybrid with heavy emphasis on immersion, as every scene in the game is its own unique audiovisual composition. Sinless was a finalist in the Unsung Heroes and Digital Dragon competition and was released on Steam via Forever Entertainment.

Current project "Sand is the Soul" is entering Beta testing phase and will ready for release within coming months. made by M of MGP.

Games from MGP Studios

Sand is the Soul
Adventure , Action
MGP Studios - Poland

You arrived at the Frontier, the border between familiar lands and the autonomy of CrossHill. It is of utmost importance you deliver the depeche entrusted upon you to the local authorities. Your actions and decisions will define your story and tale.

Enter Sand is the Soul: a multiple choice/ending sidescrolling beatemup/aRPG set in a gloomy, psychedelic Victorian postpunk setting.

Sand is the Soul started out as a simple side scrolling beatemup in the vein of FinalFight or GoldenAxe. It quickly evolved into something much larger.

The game features a distinct lore and no hand holding to the extreme. The player is chucked in the deep end from the getgo is practically given complete freedom from the start to achieve 1 of 14 endings.

How you accomplish your mission (or not) is up to you. Be it by abandoning your assigned task and returning home, getting addicted to the Sand (the golden mean of the lore) and ending up as one of the many junkies in the streets, joining a conspiracy to overthrow the government, or simply being a boy scout and saving the day.

Or have a relationship with woman or man, or be a complete jerk and reap the benefits, learn new combat styles, rob the shops... This and much much more awaits you and it's all up to you.

My current needs

Sand is the Soul is practically finished and in final phases of cleanup and tweaks and Beta feedback adjustments. 

Looking forward to getting in touch with potential publisher and/or funding, distribution methods etc. 

Platforms
PC
Audience / Game status / Funding Needs:
data available for registered users with a profile fully filled out
(Last modified on 2017-06-17)
Privacy Policy on Cookies Usage
We use cookies to ensure that we give you the best experience on our website.
By using our services you agree to our use of cookies.